Blueprint desync
Blueprint desync / Client-side edited structure mismatch
A pretty complex glitch that goes as follows:
- You being whitelisted
- You editing someone's structure or blueprint
- You being unwhitelisted whilst still in edit mode
- Exiting the menu
After doing these steps the structure should be invisible for your client.
Allowing you to build inside those structures.
I did not find this glitch, some guy with a pyramid found it but did not document the glitch.
So there are only a few people who know how to do this.
It's extremely powerful for experimental builds since this allows you to build inside anything.
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